Only got as far as stage 7 but it was a pretty fun game. Being able to move the blocks in other direction like snake is an interesting mechanic, but I wish there was a way to make the blocks fall without having to hit a wall. I love how the background and music changes as you progress as well.
Thanks for taking the time to try out the game! I'm glad you found it to be fun.
Being able to drop the blocks anywhere was actually something I had in mind for a long time, but I think I didn't bother implementing it because there are still cases where you would need to let the blocks descend slowly to do a clear (similar to how you can't hard drop in Tetris to perform a T-Spin). In hindsight, I probably should have added it in anyways and bound it to the up key. I guess that's what sequels are for ¯\_(ツ)_/¯
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Only got as far as stage 7 but it was a pretty fun game. Being able to move the blocks in other direction like snake is an interesting mechanic, but I wish there was a way to make the blocks fall without having to hit a wall. I love how the background and music changes as you progress as well.
Thanks for taking the time to try out the game! I'm glad you found it to be fun.
Being able to drop the blocks anywhere was actually something I had in mind for a long time, but I think I didn't bother implementing it because there are still cases where you would need to let the blocks descend slowly to do a clear (similar to how you can't hard drop in Tetris to perform a T-Spin). In hindsight, I probably should have added it in anyways and bound it to the up key. I guess that's what sequels are for ¯\_(ツ)_/¯